World Telekinesis Competition
The WORLD TELEKINESIS COMPETITION is a forum for speculative action -- an organized tournament event in which teams from around the world engage in psychic competition to remotely influence the behavior of a candle. Matches are played by lighting a candle at the centre of the official game board, at an agreed-upon time, signaling the beginning of the game. A match lasts for one hour, or until the game candle is extinguished, whichever comes first. The object of the game is to have the wax from the candle drip onto the opposing team's side of the game board. This objective is to be accomplished by remote telekinetic influence. The winning team will be awarded the World Telekinesis Competition trophy, which they will get to keep until next year's competition.

World Telekinesis Competition Logo
PROJECT STATEMENT
The World Telekinesis Competition brings together teams from disparate geographic locations to enact their own visions of telekinetic potential in competition with one another, with the ultimate aim of crowning a singular winning team. The winning team will receive a trophy as well as bragging rights, both of which will -- eventually -- be returned for the following year's competition. A yearly event, the World Telekinesis Competition is open to artists, psychics, and otherwise interested parties who are willing to engage with the competitive framework according to which this tournament will proceed.
Telekinesis -- the remote psychic influence of object behavior -- has a history of controversy and provocation. Neither proven nor dis-proven, the possibility of remote psycho-kinetic influence remains active as a potentially relevant force within our current modalities of understanding. We invite explorations into possible strategies for telekinetic influence -- not stated, but enacted through competitive interaction with other like-minded teams. Stated otherwise, our mission is not to explore rhetorical strategies for telekinetic participation but rather to assess the relative merit of any given method of psychic influence by its equally relative efficacy in a competitive setting.
COMPETITION STRUCTURE
The World Telekinesis Competition follows basic competitive rules for multi-team events. Based on an assessment of the number of participating teams, a preliminary competitive structure will be randomly determined, in which 2 teams will compete remotely to psychically influence the behavior of a game candle. The winning team will advance to the subsequent round while the losing team will be eliminated. This competition structure will continue until only one team is remaining. This team will be crowned the winner of the World Telekinesis Competition.
SELECTION OF TEAMS
Each year, Noxious Sector Artist Collective will compose and disseminate an international call for submissions for the World Telekinesis Competition. Teams are invited to respond to the call for participation, and to express their willingness to compete. The tournament will be developed in such a way as to include all eligible teams who are interested in participating.
PARTICIPATION
In order to qualify for participation, teams have satisfied the following criteria:
- Teams must be comprised of three (3) individuals.
- Teams must compose or design or appropriate a team logo for inclusion in the World Telekinesis Competition competition schedule.
- Each team member must provide a photograph and biographical statement for inclusion in the World Telekinesis Competition competition schedule.
- Teams must agree to abide by the rules of the competition.
ABOUT NOXIOUS SECTOR
Noxious Sector is a formalized forum for informal inquiry. Dedicated to the exploration of questions of the imaginative, the paranormal and the absurd, Noxious Sector attempts to redefine the meaning of artistic possibility through extended propositions that challenge consensual norms while also provoking stimulating forums for dialogue and discourse. The members of the Noxious Sector Arts Collective are Ted Hiebert, Doug Jarvis and Jackson 2bears. Our past projects can be viewed at www.noxioussector.net.